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Call of Duty Multiplayer Features Revealed?
Posted 29 April 2012 - 12:32 PM
Call of Duty: Black Ops 2’s official reveal date is set for May 1st, but the most recent leak published on rumor site Charlie Intel has unveiled a number of multiplayer features which may very well be for real, considering their level of detail—though we have our doubts owing mostly to poor grammar and peculiar abilities, as you’ll read below. While GamesBeat ezine has contacted Activision to try and confirm whether the rumors have any foundation, as of right now there is no certainty either way.
The rumors concern unlockable perks and equipable upgrades. The perks and upgrades apply only to multiplayer mode and become available as players accumulate experience points. As an example, take a player who is taking on the role of a sniper. You may unlock a perk which allows you to cause more substantial damage with your shots. Or perhaps you unlock a perk which grants you temporary invisibility.
These make sense, but some of the perks described by the site seem a bit more dubious. For example, this bit about knives. The first perk the site describes, “Bladesman,” states that you can be carrying two knives in each hand (yep, four knives), making you “twice as fast.” This idea seems nebulous and unrealistic, and the wording in the article isn’t great either—indeed, the descriptions of the perks aren’t what you’d call grammatical.
Another perk package called “Escape Artist,” includes a number of capabilities which no one would ever realistically turn off, so they don’t seem too viable to us. The grammar is, once again, abominable. For example, here is one ability, described in the words which appear on the original page: “Focus: Be able to shoot while sprinting, even at the deduction of accuracy.” It’s hard to tell whether that means the sprinting would affect your aim or not from that wording! And if didn’t, wouldn’t everyone use it all the time?
The site also describes three different game modes. In the first supposed mode, “Escort,” you escort a player “across three flags” to achieve victory. If the player is killed by the enemy team, they win. The wording sounds ridiculous, though we have heard a rumor about an escort mode, so this one probably has a grain of truth. In “Split Spawn,” players spawn fro a helicopter and drop down to the ground to try and capture one central flag. Capturing the flag or killing all opposing players results in a win. You can stop players from respawning by shooting down their helicopter. In “Equalizer,” … well, it’s almost impossible to dissect the description on the site. The game seems to involve randomly switching teams upon death and competing for a power plant which confers perks. We’ll just excerpt it here and you can try and figure out what it means:
“Equalizer ~ A game mode in which players are switched to the enemy team upon death. Players will compete for a flag, which when owned, open up a power plant to allow the player to customize their class in game, get new weapons, and put on a juggernaut suit for their team only. When there are 2 players left on a team, they are granted with the power plant automatically, and pointstreaks up to a 5 point requirement can also be obtained. If either of the two players die, they will remain on their own team. The team with the most converts (kills) at the end will win. If tied, whoever currently owns the power plant will win.”
So what’s our interpretation of all these supposed game modes and perks? We think with all those dubious grammar errors and unclear prose, whoever posted these rumors didn’t know what they were talking about—even if there is a grain of truth at the center of it all, which there very well may well be. Take these as cautious hints of possibilities only—and tune into the official reveal on May 1st on TNT during the basketball playoffs!
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